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| author | roy <[email protected]> | 2026-06-29 21:32:00 +0300 |
|---|---|---|
| committer | roy <[email protected]> | 2026-06-29 21:32:00 +0300 |
| commit | 0fdb0405b6567aed4cd00637f79410ceeafd2e3b (patch) | |
| tree | 816301b144f5fa95d52b44d343524ebf6710c026 /README.md | |
| parent | 9bde54a7c3922c2e325748b8e5591a00bf439980 (diff) | |
Added background color options. Added README.md.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..1b5a10e --- /dev/null +++ b/README.md @@ -0,0 +1,29 @@ +# Introduction + +This is a small C++ library with small methods to change the behaviour and colors of the terminal. + +# Usage + +Import normally with: + + +```#include "terminal-game-utils.hpp"``` +``` +``` + +And use tgu:: to refer to the methods/enum in the library. + +## API: + +Enum GameKey - Arrow keys, space, escape, A-Z. +GetKeyPress() - Only works if raw mode is enabled. Retrieves the next key pressed, trying to parse the bytes to one of the options available in GameKey. +Enable/DisableRawMode() - Enable/disable raw mode (take input by bytes, without waiting for a newline/enter). +Enter/LeaveGameBuffer() - Enable a temporary buffer for drawing the game. +TextGreen/Red/Blue - Change the text/foreground to one of 3 colors. +TextRGB(int r, int g, int b) - Change the text/foreground to any RGB color. +BGGreen/Red/Blue - Change the background to one of 3 colors. +BGRGB(int r, int g, int b) - Change the background to any RGB color. +TerminalColorReset - Resets foreground AND background to defaults. +MoveCursor(int row, int col) - Moves cursor to a specific row and column. + +Feel free to use this anywhere at all. |
