# Introduction This is a small C++ library with small methods to change the behaviour and colors of the terminal. # Usage Import normally with: ``` #include "terminal-game-utils.hpp" ``` And use tgu:: to refer to the methods/enum in the library. ## API Enum GameKey - Arrow keys, space, escape, A-Z. GetKeyPress() - Only works if raw mode is enabled. Retrieves the next key pressed, trying to parse the bytes to one of the options available in GameKey. Enable/DisableRawMode() - Enable/disable raw mode (take input by bytes, without waiting for a newline/enter). Enter/LeaveGameBuffer() - Enable a temporary buffer for drawing the game. TextGreen/Red/Blue - Change the text/foreground to one of 3 colors. TextRGB(int r, int g, int b) - Change the text/foreground to any RGB color. BGGreen/Red/Blue - Change the background to one of 3 colors. BGRGB(int r, int g, int b) - Change the background to any RGB color. TerminalColorReset - Resets foreground AND background to defaults. MoveCursor(int row, int col) - Moves cursor to a specific row and column. MakeCursorInvisible/Visible - Makes cursor invisible. Automatically makes cursor visible at program exit. Feel free to use this anywhere at all.